Comics Class Homework: Copying Crumb

Comics, Tribute, Work
Gurl-Crumb2

A recent assignment in Phoebe Gloeckner‘s Comics & Graphic Narratives class was to copy a page of another artist’s work, the two choices being Charles Burns or R. Crumb. I chose Crumb, the page in question being the opener of the six-page piece “A Gurl,” featuring his Ruth Schwartz character and first published in Big Ass #2 (August 1971). (Oh, that naughty Crumb and his big-butt fetish!)

Both are great artists to emulate, but I chose to copy Crumb because his cross-hatch inking style is so different than mine. (By the way, the rules of the assignment were no tracing or light-boxing; just to copy the page as best you could.) I ditched my normal tool (the Kuretake Sumi Fountain Brush Pen) and picked up a nib for the first time in… Jeez… thirty years! When I tried using a crowquill pen back in high school, I spattered ink all over the place and threw the thing down after twenty minutes. This time was much better, although it’s still a messy business, especially for left-handed me, who’s constantly smudging ink with the side of my palm. Back in high school I was known as “Captain Wite-Out” because of my dependence on the correction fluid. In recent years I’ve found a system (e.g., my brush pen) that’s much less messy, and as a result all my Wite-Out bottles have dried up. But I needed a new bottle for this project!

I hadn’t tried cross-hatching since my ill-fated Joe Sacco phase back in the mid-90s (still to be seen in a few stories in A Few Perfect Hours), and even there it was to create patterns and textures, not to emulate light and shade. For this assignment, even though I did very minimal penciling, choosing to do most of the drawing directly in ink, it still took me absolutely forever to copy the page—at least eight full hours spread over three days.

What did I glean from the exercise? First of all: What an incredible draftsman Crumb is. Not that I didn’t know that already, but there’s nothing like following someone, step for step, to appreciate their mastery. The nuances of his line work and hatching! I could spend a hundred years perfecting my craft and I would never have his light touch. Crumb’s work is also so tactile, so filled with the mass of real life. As I was working I was transported back to bohemian San Francisco, in that room with Crumb as he created the page. I also appreciated his comprehensive knowledge of anatomy. Even though this piece uses exaggeration for humorous/erotic effect, it’s all still based on the real human form (and real window blinds, furniture, rugs, etc.).

Although I felt the assignment was for me to be as slavish as possible, there were a few tangents in Crumb’s original that threw me off. By tangents I mean places where lines in the picture touch each other in awkward ways that disrupt the illusion of three-dimensionality we crave when looking at figurative art. In panel one, these tangents are the Gurl’s left foot, which seems to rest on the bottom of the panel border; and also the toe of her right foot, which perfectly touches the Gurl’s left heel. Far be it from me to correct the master, but tangents bother me! So in my drawing I lowered her left foot just a tad so that it clearly goes below the panel border. And I added a little space between her left and right feet. Probelm solved!

As you can tell, I really enjoyed this exercise. It’s always good to get out of your comfort zone—especially if, like me, you’ve been doing something for a long time. And who knows how it might affect my future work? Time will tell.

So here’s the big reveal: first Crumb’s original page and then my imitation. Just for fun, I’m also throwing in Crumb’s own original sketches for the piece, preliminary drawings from his sketchbook. Enjoy.

R. Crumb's "A Gurl," 1971
Crumb’s original, 1971
"A Gurl" copied by Josh Neufeld from R. Crumb
Josh’s copy, 2013
R. Crumb, preliminary sketches for "A Gurl"
Crumb’s preliminary sketches


Finally, here’s a detail from the original scan of my page before I started liberally applying Wite-Out. Smudge City!

Smudge City!
Smudge City!

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